#idea | #question #game
Imagine the interaction game, one statement, two questions, played on a visual support, where players take turn, contributing with one statement they believe is true and two questions.
The statement can be a response to another question while questions can about the given statements.
In my vision, a player can detect a fallacy chain, a linked branch of statements and questions that lead to an impossibility.
There should be a system of point about contribution, perception and integration.
A player can put out a statement that answers two problems at the same time.
I think the contribution should also be measured by how much connections you generate.
Detecting bad associations that lead to bad knowledge leads to negative valued attributed to links.