#idea | #question #game Imagine the interaction game, one statement, two questions, played on a visual support, where players take turn, contributing with one statement they believe is true and two questions. The statement can be a response to another question while questions can about the given statements. In my vision, a player can detect a fallacy chain, a linked branch of statements and questions that lead to an impossibility. There should be a system of point about contribution, perception and integration. A player can put out a statement that answers two problems at the same time. I think the contribution should also be measured by how much connections you generate. Detecting bad associations that lead to bad knowledge leads to negative valued attributed to links.