#eve-frontier #AWAR #economy %% - Project driven emergent economy. - Members propose projects. - Project owner. - Project contributors. - Each project will release a ERC20 which will represent stakes or owner over project infrastructure. - When a project is announced, the initiator specifies the amount of % that is open for contributors to grab and the cycle of distributions of revenues. - An example would be an initiator reserving 30% for himself and 70% up for grabs upon contribution. - Some infrastructures will pay each month and others each day. - Project, space business, needs in-game infrastructure. - People contribute to the infra. They get back the project tokens. - Project life cycle: Pre-Op and Op (we can add for project with EOF Post-Op) - Pre-Op, is when the project infrastructure haven't reach operational threshold, for example, a project that needs 10 SSU and only has 5 is still PreOp. - Op, is when the project start generating revenue and shareholders are getting paid in cycles. - Post-Op, is when the revenue cycle has been interrupted and now the infrastructure is liquidated. - In essence, we want to have two types of currencies, one for infrastructure usage and one for infrastructure growth. - For infrastructure usage, we will have a tribe coin with an open cap which would be tied to the labor of our tribesmen in extracting the various resources of the Frontier. - For infrastructure growth, we will have project-specific coins that represent contribution to a project, which can be traded and will represent one's own share of the revenues from the usage of the project's infrastructure. %% The Frontier is a space of boundless potential where tribesmen, united by shared goals and drive to create, engage in a vibrant landscape of possibilities. An important question which will become soon evident to any tribe pursuing its own vision is, "How to capture the creative energy of its own tribesmen within the Frontier?" The goal is to find a way to convert this energy into economic instruments, enabling members to engage in content creation that resonates with their interests, incentivizing others to contribute to and build upon these efforts. Fortunately, I found the answer not far from the [[Algorithmic Warfare, Survival in Deprotocolized Space|AWAR]]'s initial focus that is, to be place for individuals willing to pursue their own "space projects" within the Frontier. ![[Project-driven Infrastructure-oriented Tribe Dual-Currency Economy 2024-10-29 12.07.38.excalidraw.png]] %%[[Project-driven Infrastructure-oriented Tribe Dual-Currency Economy 2024-10-29 12.07.38.excalidraw.md|🖋 Edit in Excalidraw]]%% And here, you should take the word "project" in its widest sense. From the Frontier's perspective, a project is an insight-driven action (check the schematics above). From a player's perspective, a project is any endeavor that leads to the establishment or alteration (even destruction) of an infrastructure as a result of resource consumption[^1]. [1]:Resources here can, materials extracted from mining or reprocessed materials. They can also be higher-order forms like ships and structure. So, we speak about military resources, logistic resources and even intelligence resources. Hence came the idea to base the economy on projects and their main outcomes, infrastructure. The proposed economy is rooted in project-based infrastructure development, where each initiative has the potential to become a long-term economic pillar for both individual tribesmen and the tribe as a whole. The model revolves around a dual-currency system designed to support both infrastructure usage and growth, laying the foundation for a *sustainable*, *self-driven* economy within the Frontier. Any tribe member can propose a project, acting as the **Project Owner**, and invite others to contribute. Each project will issue its own ERC20 token, representing stakes or ownership over the infrastructure the project requires to operate. This token can be used to manage revenue shares, establish contributor stakes, and drive further infrastructure improvements by voting important decisions that affect infrastructure services. Upon project initiation, the Project Owner specifies the percentage of project ownership they will retain and the percentage open for **Project Contributors** to earn based on their contributions toward project goals. The distribution of earning is based on **Revenue Cycles** which vary depending on project demands. These cycles could be arbitrary or could mark an important moment in the infrastructure's tempo. For instance, some infrastructures will yield returns monthly, while others may yield returns daily. The received revenue is based on your project-token holdings. Projects progress through three key life cycle phases: **Pre-Operational (Pre-Op)**, where infrastructure is still under development and revenue cannot be generated; **Operational (Op)**, which begins once the necessary infrastructure is in place, allowing for revenue generation and distribution of returns to owners contributors; and **Post-Operational (Post-Op)**, the phase that occurs after the operational cycle ends or if revenue generation ceases, during which infrastructure may be reallocated or liquidated, marking the project's conclusion. ![[Project-driven Infrastructure-oriented Tribe Dual-Currency Economy 2024-10-29 11.45.36.excalidraw.png]] %%[[Project-driven Infrastructure-oriented Tribe Dual-Currency Economy 2024-10-29 11.45.36.excalidraw.md|🖋 Edit in Excalidraw]]%% It is important that the protocol we adopt must ideally describe management processes for each phase that interface nicely with each other, otherwise we risk the inclusion undesirable non-diegetic entities which will plague our economy on the long run. *But as an initial application, we consider services that are meant to run forever so that we leave out EoL processes and death protocols.* It is clear that every project will have have an initial seed of **Vector Tokens** that should be consumed by the time the project is operational. Beyond that point, player's can contribute to infrastructure growth and in that case will be awarded from a secondary **Delta Tokens** pool. Growth participation yields earnings based on impact, that is, by how much your contribution affected the business. Now that we outlined the first currency system behind infrastructure building and growth, we will move the second currency which is the "**Tribe's Coin**". The Tribe Coin is an open cap ERC20 that is meant for using infrastructure services. The way these coins are going to be injected into the economy is by rewarding player [[Reflections on Value, Meaning and their Interface|labor]] (*like mining, hauling and others important activities*) so that these coins capture player energy that is necessary to enable life in the Frontier possible. Allies and even other players would access our services through these Tribe coins and the exchange that would be established against these coins is a direct feedback to how valuable the tribe's services are. The coins that get paid for these services will be earnings to projects owners and first+secondary contributors to enable them to maintain their activities, hire labor or pay for other services. This dual-currency system is mean to capture two form of energy, the raw energy that comes from wanting to survive within the Frontier and the creative energy the comes from the willingness to thrive. By capturing and weaving these two energies in the same system, we expect that the emergent economy truly reflects the player's appreciation of the content within the Frontier.